Submitted by Tamara on Tue, 02/07/2006 - 12:46.
The CoP Ancient Vows Mission can be found here:
http://mysterytour.web.infoseek.co.jp/ffxi/us/mission/04cop.htm
It was my hope to attempt two tries of this Mission in one CoP Monday Evening but one try at the three Mamet-19-Epsilons consumed four hours (the Mission ended at 12:30am on the East Coast). For Ancient Vows you essentially buy out the Jeuno Auction House Medicine Cabinet and throw it at the Mammets.
I was WHM/SMN and consumed during the fight:
Mushroom Stew (sells for 40k gil)
Yellow Liquid (cheap! I contributed just 4k)
Pamama au Lait (12k gil worth in all)
Yagudo Drink (9k gil total)
Hi-Ether (20k gil worth)
Ether (32k gil worth)
Re-Raise Earrings (I brought three which were used 6 times for 34k gil)
Total WHM gil to win: 151,000 gil for one winning fight
Maior used about 63k gil in X-Potions and 20k gil in Hi-Potions and food, plus other stuffs.
Meretrix thinks she spent 100k gil on medicines and foods.
Summing up 83k + 100k + 151k yields an average of 111,000 gil per player. Going with the standard 6 players the Ancient Vows Fight is a 666,000 gil fight. You have 30 minutes to beat the three Mamet-19-Epsilons; we won with 2 mins and 30 seconds remaining on the clock.
Perhaps Maior will develop a strategy guide for this fight but its intricacies are a bit too much for me.
Another interesting aspect of the fight is you go into it with your Gobbie Bag overflowing. I went in with 58 items, I left the fight with 42 items. That means 16 items disappeared somewhere!
Stuffies
Well, first of all, {Congratulations!} to all those who did this.
Second of all, I knew how long it was going to take, which is why I suggested that no one should plan on a second ascent unless someone else lead it up :-)
Third of all, to those who wanted to do this one but weren't able last night, I'm sorry. The thing is, these events are a first come, first serve affair. When the event has been on this site for more than two weeks, and listed in the LS-message for a week, you can't reasonably expect those people who show up on time and prepared to wait for you to log out and come back in an hour or two later. The simple fact is if you have a problem with the time of an event then you damned well better get on this site and vocalize it sooner. It may be that your schedule wont sync up with the event coordinator(s) and you have to start up the event some other time.
For example, last night we started at 9:20pm my time. It took us (as Tamara said) 4 hours including preparation. We ultimately took an hour for the Mammet (Boss) fight alone. Seeing as I had work this morning, I sure as hell wasn't going to stay up any additional time simply because one person wasn't prepared to leave when everyone else was.
As far as how much money we spent last night, yes, it was a lot. Ultimately it shouldn't have been as much as we did simply because we lacked any real tank (the only person with Provoke was Trix who was a THF :-) This meant that those of us who were DD and tanking needed to hold hate without as many cures (e.g., gulp potions). In the future, if we had a dedicated tank this probably would cut the expense considerably.
What I personally used were:
* Easily a dozen X-Potions
* Some Hi-Potions that Tam gave me
* 1 Icarus Wing
* 3 Sole Sushi
* 2 Hits from a Reraise Earring
As far as a strategy guide, I don't think you can really write one effectively. This battle is so unlike anything else in the game and every time I've beaten it we wound up having to change strategies mid-fight. I think honestly the best way to prepare for it, strategy-wise, is to be flexible and attentive in the battle. This means paying attention to what the leader says in battle, changing strategies dynamically without argument or debate (you just don't have time), and not goofing around.
I think we won last night primarily because the people in the group did all these things.
Vis Maior's Journeys
http://maior.samhart.net/
From a support healer's/nuker's point of view
I, like the rest, spent quite a bit of gil on medicines. Approx: 25K on food items, 60K on various medicines (hi-ethers primarily) and about 6K on yellow liquid for the group.
In my opinion, the most important thing is coordination between the main attack group and the kiters. As a support healer initially, I found it difficult to cure too frequently due to hate issues and changes in kite patterns.
Luckily, Trix is a very good typist and was able to relay his status to me. We timed it so that, when I went to help finish up the first Mammet he would use his 2-hour and buy himself a few seconds.
I then switched my role to nuker for the second Mammet and was able to deal some solid damage. I had to run out to help cure Dragonlance at some point, which almost became an issue. Again, different people, different kiting patterns and it is hard to cure in a tense moment while the target is moving.
On the final Mammet, as I use my 2 hour, he decides to use that cheesy manawall crap and I had to just wait it out.
All in all, while this is no strategy, you do need to come prepared to this event. I feel our dry run could have been a winner; we just had some DD issues.
You need to be willing to spend the gil it takes to win. For those of you that have done other fights, like Maat for example, you know what I mean. As long as you are semiautonomous, able to control hate, and most importantly COMMUNITCATE, you should be able to take these things out.
FYI: Go, go Thunder spells!
2 hours
Hah, actually all of our 2 hours were wasted except for Delt's and Tams :-)
I started off that battle using my 2 hour on the first Mammet. We just used Yellow Liquid to lock it into DRG and I fired my 2 hour just as he used Transmogriwhatsit. I maybe got 10-15 seconds of Hundred Fists in after it wore off.
Then, Trix fired his 2 hour just as we had a change in plans and decided to let everyone die and reraise (everyone was nearly dead except Trix and we had no Mana).
Finally, you fired your 2 hour just as the last Mammet threw up Manawall.
The only two 2 hour attacks that actually were effective was when Tam used Bene near the end when everyone was low on MP and the mob was nearly dead and Delt who did Blood Weapon right at the end (that and a hell of a lot of nuking saved Tam's hide after Bene, I think).
Vis Maior's Journeys
http://maior.samhart.net/